Hello,
Two things to ask about today: game behaviour when an unintended target gets hit with aimed shots, and vehicle weapons and/or how they can be implemented.
1. Is it possible to modify the game such that hits on unintended targets from aimed shots behave like an un-targeted shot instead (not quite like 1 and 2 missed shot behaviour, I still want criticals on accidental hits, but not the targeting).
The functional reason I want to change this is it drives me nuts when something...
Unintended target behaviour, and vehicle weapons
Two things to ask about today: game behaviour when an unintended target gets hit with aimed shots, and vehicle weapons and/or how they can be implemented.
1. Is it possible to modify the game such that hits on unintended targets from aimed shots behave like an un-targeted shot instead (not quite like 1 and 2 missed shot behaviour, I still want criticals on accidental hits, but not the targeting).
The functional reason I want to change this is it drives me nuts when something...
Unintended target behaviour, and vehicle weapons