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Equilibrium (2.1)

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Never thought I'd go back to this one, however, turns out it's good to have a relaxing side project to take a little break when the main one becomes a bit tedious so I've been slowly cracking on this for the last several months. There's some QoL, some tweaks to items and early game difficulty, some cosmetics & flavor and I also tried playing around with perks a bit in the attempt to hopefully give utility skills a bit of combat value and maybe expand the choices somewhat.

Still on the same...

Equilibrium (2.1)

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